Today we analyze Remnant: From the Ashes, a game that until a few weeks ago I did not know of its existence, something that like me happened with many players. And the truth is that it is a pity that such an interesting proposal goes unnoticed until it reaches our hands, but Gunfire Games brings us a diamond in the rough, a game that anticipates the frenzy of launches in the months of September, October and November ; a game that wants to shine with its own light and that – in fact – he succeeds, but under certain conditions. Welcome to our analysis of Remnant: From the Ashes.
Remnant: From the Ashes wants to be a new Dark Souls. Well, in fact there are many games of these airs (AA or games that are not indies and have a certain budget, but without reaching the level of large productions) who want to hit the ball as Dark Souls did at the time. But not only in repercussion, but in gameplay. The difficulty and the continuous screens warning that you have died in battle are one of the many hallmarks of a saga that has marked a before and after in this industry, so many are the games that dare to imitate the style with greater or less success.
Remnant: From the Ashes is not a simple imitation of Dark Souls, but takes the pillars of that saga and makes them his own, creating around a world of its own with its own standards, history and especially a deep lore. The lore, that word that became so fashionable a few years ago, is what we use to define the "essence" or "soul" of a game, we mean that the world has its own history that goes back thousands of years, that we in the game are part of a chain of events that has been working since ancient times and that if we dig through we will find details that tell us the lives of our enemies, of the places we visit, that tell us why everything looks like has…
Prepare to die
In Remnant: From the Ashes you will die many times, but above all you will do it unfairly if you play alone. The campaign can be faced with up to two more friends in public or private sessions or if you prefer you can do it alone. This last option means death. The game is not level single player (at least the version we have tried for this analysis), so that the difficulty of the enemies is the same play alone or with two friends. When you start the game and you see that you eliminate the first enemies with relative ease you will not think that I am serious, until the moment an enemy arrives that is simply an improved version of those that until now you have faced and you see that your weapons do not They hurt and that in 2 touches kills you.
With 3 players it's easier to face those enemies, but for the simple fact that you are more and you do more damage by simple accumulation. The enemies are difficult and you will die equally many times, but not unfairly. Playing this game alone is a suicide that will end your patience and surely make you return it without spending more than two hours at your command.
A new universe to discover
I have already spoken that Remnant: From the Ashes has a deep lore, but you really do not imagine to what extent. Once you overcome the first adversities you can discover step by step the enemy, the Root, who have some spectacular designs and remind us – to some extent – some enemies of the Gears of War series.
The proposal of Remnant: From the Ashes is simple in its beginning, since you are a hero who embarks on a trip to a tower that is the origin of the planet's evil. You must purge it and save the world. Things do not go as they should and you find yourself soon shipwrecked and confronted – by sword – to creatures that will kill you soon. Don't worry, since you are expected to die. Something like when in Bloodborne you are initially released before a beast and it sends you to the Hunter's Dream. Only this time there is no place as such, but a refuge to which its inhabitants take you after seeing you badly injured. In this shelter they heal you, give you new weapons and armor and serve as a tutorial for the true mechanics of the game: shoot and dodge.
Remnant: From The Ashes will offer multiple choices and paths in its multiplayer
The biggest drawback is that the controls do not respond as they should. There is no instant input when dodging, so if you wait at the last minute to do so you will surely eat the attacks. The animation is also not too fluid, so apart from taking time to dodge it will also take you while you do it and to regain control of your character. A game that seeks to make the player skilled can not afford such mistakes.
Once we finish the tutorial and unlock the first crystal (come on, the fires) we can enjoy the game's environments and its new enemies. That's when we will die many, many times. With mechanics similar to Dark Souls but this time playing as a shooter instead of a close combat game, we will be facing the world that Remnant: From the Ashes offers us. Luck.
A careful design
In Remnant: From the Ashes the graphic design and sound section They are the most careful. We will be surprised at the start of such an epic soundtrack in a game of this humble cut, something like the first time we played NieR. But you have to get rid of praise with the work to set Remnant: From the Ashes. The soundtrack is truly spectacular and will not cost much to get goosebumps.
Mention apart the design of the enemies and the scenarios. Although in humans it does not look too much, in the enemies we can see innovative and successful designs, making the Root a fearsome enemy in a graphic style that mixes realism with animation strokes. Last but not least, it should be noted and praised that Remnant: From the Ashes is completely dubbed into Spanish. Something that in the case of a game of this budget must be recognized and appreciated.
The negative part in this aspect The bugs star. Several times I had to restart the game due to problems in the dialogues. Enemies that appear out of nowhere, problems with controls and scenarios, etc. The game is not as polished as it should, I guess because it was decided to launch it in August to avoid being buried among the next AAA releases.
Analysis of Remnant: From the Ashes – Xbox One
Remnant: from the Ashes is not a game for everyone and its initial part may be the biggest stone in the way for all who want to enjoy it. If you are thinking of playing it alone, you better abandon that idea unless a patch is released that adjusts the health and damage of the enemies to the number of players in the game.
With a proposal that is fully based on Dark Souls, but that builds its own world with great success, Remnant from the Ashes is a game to consider, especially for those who seek a cooperative challenge away from shooter-looter such as Destiny o The Division, with a universe achieved to the millimeter, a spectacular soundtrack and an original design. Maybe we have before us one of the surprises of the year.