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Death stranding It is one of the most anticipated video games of the rest of the year. The well-known Hideo Kojima intends, with this new work, to lay the foundations of a completely new genre, and that is why although only a few weeks remain for the launch of Death stranding, the game is still, in many ways, an absolute enigma. Now, after offering details of the multiplayer, the head of the project talks about the feeling of play and fun.
Already days ago, in an interview, Kojima explained that there would be many people who would have a hard time understanding and enjoying Death stranding from the beginning for belonging to a completely new genre. And today he has highlighted that idea in an interview granted to the portal Gamereactor where he has stated that it will not be until completing around half of the video game when we really begin to enjoy it in its maximum splendor.
«It's not like Terminator or Star wars. There is no explanation or anything. It's very easy to do it that way and I could do it, but the story progresses slowly. Especially at the beginning. You will feel lost, but do not worry, you will fit naturally. […] Some people say it's like the movie of Alien, where you discover how the world works progressively, what you can do and what not. Maybe it becomes really fun when you have completed 50% of the game«, Says Kojima.
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«The player, in shooters or other genres, enters the game with a known rule and knowing what the game is about. I didn't want that feeling. Everyone should start from scratch. Not knowing how to catch and start playing«, Says the creative, hinting that there will be many hours that we dedicate to fully understand what it is Death stranding.
Be that as it may, we will have to wait even a few weeks to put the first-hand glove on this experience that promises to be so novel. Death stranding will land in Playstation 4 next November 8.
Death Stranding will not be really fun until we reach the middle, according to Kojima Víctor Rodríguez