GreedFall releases gameplay trailer

by Kelvin
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GreedFall, the pseudohistorical action role-playing game (ARPG) of Focus Home Interactive, has received a new trailer in the form of gameplay, which shows us everything, from the creation of the character, to classes, action and stealth, and of course, the love affairs between the members of the group could not be missing in the purest style Dragon age, although this will not be the only similarity.

GreedFall's combat system involves using spells, melee attacks and we find the much-used "tactical pause option", which allows us to take a break to heal the characters or change our game strategy.


The progress continues with a long list of other features that include a dialogue that can affect the way the meetings take place, the skill trees that allow you to tackle missions in different ways (such as using locks or craft bombs) and customizable weapons and armor.

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The history of GreedFall will lead us to understand more of the conflict between colonizers and native people, giving us the trailer new details of the Guardians, some very powerful supernatural beings. In the video game we will have the possibility to progress and carry out missions through a huge world, using both combat and diplomacy or persuasion, trying to achieve the objectives that mark us in the way we think is right.

"The island of GreedFall is a living and constantly evolving world," says the announcement. Your actions, from taking seemingly trivial options to the most important political decisions, will influence and affect their course, as well as the relationship between the different factions established on the island. "

Remember that GreedFall will go on sale next September 10 on PC, PlayStation 4 and Xbox One.

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