Noita's Early Access arrives, the roguelike where every pixel is alive

by admin-kervin
Noita's Early Access arrives, the roguelike where every pixel is alive

The gender of roguelike, in full golden age, continues to mess with interesting concepts for his games. What he proposes Noita it is not so much a new turn in mechanics, but a technical achievement That can give for much more than it seems.

Developed by Arvi Teikari (creator of Baba is You), Petri Purho (Crayon Physics Deluxe) and Olli Harjola (The swapper), Noita promises to be an adventure of platforms and exploration in which permanent death and procedural level generation are the protagonists.

However, it has the peculiarity that each and every one of the pixels that make it up are simulated individually. This results in a much more credible and interactive management of water and other fluids, as well as destruction of the dynamic sea environment.

Just announced that your Early access will start next 24th September on Steam, Itch.io and the Humble Store. A new trailer accompanies you in which you can see in more detail how this particular physics system works.

  

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