Teamfight Tactics will receive 4 new champions and the Hextech class at 9.16

by Kelvin
Teamfight Tactics will receive 4 new champions and the Hextech class at 9.16

Teamfight Tactics continues to grow and improve its experience. The autobattler De Riot is undoubtedly one of the revelations of the year and has earned a position as one of the most watched games on Twtich since his departure.

Now, we are about to receive the patch 9.16 which will be loaded with new features: the arrival of 4 new champions and the new Hextech class, which will undoubtedly expand the possibilities of game and strategy making during games.


Camile, Jayce, Vi and Jinx join Teamfight Tactics

Already available in the PBE (public beta environment), Camile, Jayce, Vi and Jinx they will be the new champions that join the cast of Teamfight Tactics, which has recently received Twisted Fate among its ranks. With the arrival of these characters, the new class will also be implemented Hextech, which will cause an impulse bomb to be launched with two components that will stun enemies in a small radius, which will be extended in the event that we join four «hextechs" in the team.

For now, it seems that this will be the ability that will finally come, having changed Riot's first idea in which the Hextech they disabled 2 to 4 objects of the opposing team, interaction that proved to be too strong in the PBE and that was therefore modified, it seems to be definitively. In any case, there is still time and the final version of the new class could change before the arrival of 9.16.

Likewise, we already know what the skills of the new characters will look like, which you can see below:

  • Camile, Hextech-Swordsman, cost of 1 gold: R attack Hextech Ultimatum, will jump over the champion who is hitting him to root him and hurt him. Camille's allies who can attack that target will change their current enemy to attack it.
  • Jayce, Hextech-Changers, cost 2 gold: Attack Stormy Strike, he will attack melee with his hammer, subsequently changing to transform into a mercury cannon and attack from a distance and gain attack speed for a few seconds.
  • Vi, Hextech-Fighter, cost 3 gold: R attack, Assault and injuries: Attacks the furthest enemy and throws himself at him, knocking down everyone he encounters while striking and inflicting damage to his target.
  • Jinx, Hextech-Gunman, cost 4 gold: Attacks Butt + Change: the passive joins the Q for Jinx's ability in TFT, after his first death, he gains attack speed. After the second, take out Thorns (Q) to do damage in the area with their auto attacks.

It seems that these will be the definitive compositions of the new characters, although it is true that they are still being tested in the PBE so that they arrive perfectly balanced to the final version of Teamfight Tactics.

There will also be a sway in some objects, compositions (it seems that there will be rework in demons) and characters, although they have not yet been made official. As always, from Xbox Generation we will inform you of these changes or any other news that will be known in the coming days.

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