One of the first solid details we learned Avengers Marvel in June it was to contain micro transactions.
However, in the absence of predictable games, viewers on the show floor at E3 and around the world immediately snagged on the revelations and voiced concerns about how Square Enix publishers would monetize lucrative licenses. We already know, of course, that the optional content for the superhero adventure will be purely cosmetic, and that all meaningful content (new characters, areas, etc.) will arrive at no cost.
In an era of over-awareness when it comes to looting boxes and other questionable practices (especially full-price, triple-A titles), Marvel’S Avengers Approach is a refreshing change of pace. The jury still doesn't know, of course, if the price of such luxury items will be at an acceptable level, but at least players don't need to spend a dime on each additional character that eventually joins the main players. .
BTW, the developer of Crystal Dynamics recently spent time at an event at PAX West to further discuss how to plan to get closer to new characters. Speaking to the press, studio director Scot Amos detailed how the heroes who joined the Hulk, Iron Man, Thor, Captain America, and Black Widow after launch would be much, much more than just reskins.
We want to make sure he feels, ‘Wow, this is a character that should be played by this character. So, it's not like, ‘Oh, only X, Y, Z versions restart. That won't be fun for us. There are so many unique objectives for each different Avenger, we don't consider it as class and style. We said: ‘What is good about this hero, what is good about this character?
It remains to be seen if Crystal Dynamics can realize these ambitions in the end, although given how unique each player in the game has proven to be in the initial demo, we are confident. Regarding which heroes might be at the forefront of work at Avengers Tower, our money is in Ant-Man.
Avengers Marvel Departure May 15, 2020, for Xbox One, PlayStation 4, PC and Google Stadia.