We can't for this retrospective where we are delving into the past of video games to discover which were the best (or most representative) titles that came out every year. In this case, in the 80's stage. Today it's time to travel until 1986, another great year for video games.
With these lists we are surprised to check not only the birth of mythical and legendary sagas, but also to see how well some of them are preserved or how their unique mechanics are reused.
Alex Kidd in Miracle World
Alex Kidd in Miracle World (Master System). It was reissued in SEGA Vintage Collection.
No user who has had the SEGA Master System has remained without testing the mythical Alex Kidd in Miracle World, partly because it ended up including as standard with the 8-bit console. In the same way that everyone who played it remembers, above all, how original the duels against the bosses were to be clashes of rock, paper or scissors. And as platforms, apart from that detail, it was also original, having several vehicles.
Defender of the Crown
Defender of the Crown (Amiga 500). It also appeared on Atari ST, MS-DOS, NES, CD-i …
The premiere opera of the Cinemaware studio is still an Amiga 500 classic that has not been forgotten and, in fact, was rescued a few years ago in its full version for GOG for 5.39 euros, instead of offering the subsequent conversion of MS -Two, much worse at the graphic and sound level. Defender of the Crown He proposed a mixture of Risk strategy with fair battles and a bit of action at the end with a high-pitched scene as a reward.
The Legend of Zelda
The Legend of Zelda (NES). It has been reissued in the Virtual Console and other services.
Yes the legendary The Legend of Zelda NES came out in 1986, at the beginning of that year in Japan, in fact, starting an unforgettable trip for Nintendo and any user of any of its consoles with an adventure with an unmistakable style that has marked a whole generation of players and that has has evolved significantly for more than 30 magical years. With permission from Super Mario Bros. (1985), the work with the greatest impact on NES.
Ikari Warriors (Arcade). It also came out in NES, Amiga 500, MSX, ZX Spectrum …
As it became clear with the recent SNK 40th Anniversary Collection, the stage of Shin Nihon Kikaku in the eighties was not as glorious as his irruption in the 90s with the Neo Geo, but that does not mean that in the 80s titles emerged that contributed his grain of sand, as Ikari Warriors, by improving control over the classic Commando Capcom, as for example in relation to the lever. He enjoyed two more deliveries and from this saga two characters emerged who were later rescued in the king of Fighters: Ralf and Clark.
Batman (ZX Spectrum). He also appeared on Amstrad CPC and MSX.
As it happened with Head over heels the following year, one of the great highlights of 1987, this Batman Jon Ritman followed the style of Ultimate Play the Game (a study that was renamed RARE), famous for its Filmation engine, with that characteristic isometric perspective. It has the honor of being Batman's first video game and launched by Ocean Software.
Rampage (Arcade). It also came out in Amiga 500, Atari ST, Master System and a long etc.
With figures like King Kong and Godzilla in mind, Midway created a game that hit hard in the culture of that time he called Rampage. Our goal was to destroy buildings with any of its three gigantic-sized monsters, already eating humans to recover life. It was not easy, in any case, because there was a strong military presence, even with tanks and combat helicopters. Dwayne Johnson starred in his film of the same name in 2018 With surprising result. Who'd say…
Army Moves (Amstrad CPC). He also appeared on ZX Spectrum, Amiga 500, MSX …
It was not the first job of the Ruíz brothers in Dinamic Software, but it was Army Moves It was a turning point for the modest Madrid studio to end up creating a trilogy (Navy Moves Y Artic Moves). It is true that his 1987 sequel was much better, however we prefer to highlight the title that originated everything and whose franchise was considered one of the great works of Spanish software in its golden era of the eighties.
Wonder Boy (Arcade). He also appeared on Master System, Amstrad CPC, Commodore 64 …
Recently, on the occasion of the analysis of the recent Wonder Boy Returns Remix, we said that Wonder boy, the 1986 classic, was in some ways a precursor to the endless runner, because the Westone studio proposed a race almost without rest in phases where the screen patterns varied little. It was all about shooting, picking fruit and jumping. And then we could take a skate, where there was no way to stop, just to slow down a bit. Saga would hit a radical change a year next when entering RPG elements.
Arkanoid (Arcade). Also came out in Apple II, MSX, Atari ST, NES, ZX Spectrum …
Coinciding with the tenth anniversary of the Atari Breakout, the Japanese studio Taito would bring to market its best clone, where it perfected the formula of the brickbreaker. Arkanoid It remains its top reference, despite the fact that its 1987 sequel has surpassed it in every way. A game that does not understand ages and that stood out for its variety of tables and power ups.
Rygar (Arcade). He also appeared on NES, Commodore 64, ZX Spectrum, Atari Lynx …
A game that has as a weapon a rotating shield with chain, which was called DiskarmorIt can't be bad. Therefore Rygar It is one of the most remembered classics of 1986. Tecmo created a most iconic arcade that, unfortunately, did not give continuity in its time. We had to wait until the end of 2002 to receive your remake in 3D, the more than vindicable Rygar: The Legendary Adventure, forerunner of that fashion by God of War.
Metroid (NES). It has been rescued in the Virtual Console and Nintendo Switch On-line.
The other major Nintendo release in 1986, along with the start of "The Legend of Zelda", was Metroid, with that surprise at the end to know the sex of Samus Aran. Beyond that curiosity, it was a game with a very original style for the time, both for the use of the map and for the gadgets for Samus. This, along with Castlevania (also from 1986), gave rise to that term to baptize a genre emerged from that mixture with RPG: metroidvania.
Castlevania (NES). It was reissued in the recent Castlevania Annivesary Collection.
Long, one of Konami's greatest productions to date for being one of his most beloved sagas. Castlevania It was a tribute to the figure of the everlasting Dracula and marked the beginning of the Belmont clan along adventures that have flirted with different genres, but under that premise of "hunting vampires" inside a castle. In 2017 he started his Netflix series with anime style. Its future, in its more than 30 years of history, goes through mobiles. Lucky that this year we received Castlevania Anniversary Collection.
Bubble Bobble (Arcade). He also appeared in Amiga 500, Game Boy, NES, Commodore 64 …
Bubble Bobble It is, by far, one of the most beloved titles in the great catalog of Taito Corporation in the 1980s. A unique game, which put us in the skin of two very nice little dragon that released bubbles to catch the enemies. It was the germ of that fashion for style games Snow Bros. or the recently retroanalyzed Tumblepop. He gave rise, in turn, to one of the best puzzle games in history, the tremendously addictive Puzzle Bobble, a game that destroys friendships. And eye, what Bubble Bobble will return in November to Nintendo Switch.
Out Run (Arcade). He also appeared on Amstrad CPC, Atari ST, Amiga 500, Mega Drive …
If you have to think of a speed game of the entire stage of the eighties, the most likely is that the vast majority opt for the mythical Out run from SEGA. Unmistakable his Ferrari Testarossa, his sensation of speed so refreshing (icon of the summer par excellence) and for how much he drew attention to the way to choose hot tracing, which gave rise to multiple variants until the end. That formula was taken by Darius.
Space Quest (MS-DOS). Also came out in Apple II, Atari ST and Amiga 500.
It took Sierra On-Line only two years to take us to space after seeing it in its graphic adventure King's quest from 1984. Space quest it was, anyway, another different saga, despite sharing the nickname of Quest. In fact, there was also another saga in 1987: Police Quest. The space adventure was a success at the sales level and its remake from 1991 It was a complete joy to apply a full face wash to that limited classic of 1986.
Rolling Thunder (Arcade). It also came out in Amiga 500, Atari ST, ZX Spectrum …
As if from a Japan bond if it were, Namco was removed from the hat a Arcadian most direct with Rolling thunder in which, despite everything, we had to monitor the ammunition we had, because it ran out. We had to enter certain doors from time to time, being very careful not to be caught by enemies. It had two sequels and currently it is only remembered based on sporadic compilations of Namco Museum.
Kid Icarus (NES). It has been reissued in the Virtual Console and in Nintendo Switch On-line.
Critically criticized for his legendary difficulty, Kid icarus It did not have the same quality as the rest of Nintendo's productions, but it ended up becoming a cult game for its mix of styles (action platforms, especially, but with brushstrokes of RPG and a bit of shoot 'em up in the final section). After a delivery for Game Boy in 1991, he had a tremendous break until 2012, where he returned exclusively for Nintendo 3DS through Kid Icarus: Uprising, with that 40/40 of Famitsu.
There were more games in 1986, of course. But now it's your turn. So tell us what other games marked you or do you think they should be remembered.